Interaction Design
Course offered :
- Current semester
- Next semester
Current programmes of study
| Number of credits | 10 |
| Course offered (semester) | Spring (start: spring 2014) |
| Subject overlap | INFO262 overlaps 10 ECTS with INFO261 and INFO161 |
| Schedule | Schedule |
| Reading list | Reading list |
Language of Instruction
English
Pre-requirements
None
Learning Outcomes
Upon completion of the course the student should be able to:
- present a definition of interaction design.
- explain the concepts of usability and user experience.
- outline and discuss usability goals and user experience goals for designing an interactive product.
- demonstrate knowledge of design principles.
- present a simple lifecycle model of interaction design.
- describe different kinds of requirements.
- describe prototyping and different types of prototyping activities.
- discuss the advantages and disadvantages of low-fidelity and hi-fidelity prototypes.
- produce simple prototypes of interactive products.
- explain the key concepts and terms used in evaluation.
- demonstrate knowledge of different types of evaluation methods.
- discuss the conceptual, practical, and ethical issues involved in evaluation.
Contact Information
studieveileder@info.uib.no
Course offered (semester)
Spring (start: spring 2014)
Exam offered (semester)
Spring (start: spring 2014)
Language of Instruction
English
Course Unit Level
Bachelor
Department
Department of Information Science and Media Studies
Access to the Course Unit
Open
Aim and Content
The course introduces students to analysis, design, and evaluation of the interaction between people and information and communication technologies. The aim is to give students an adequate understanding of the concepts of usability, user experience, and user-centered design. Special attention is given to interaction design activities, including establishing requirements, prototyping, and evaluation. Students will gain hands-on experience in designing interactive technologies and learn about current developments in the fields of interaction design and human-computer interaction.
Learning Outcomes
Upon completion of the course the student should be able to:
- present a definition of interaction design.
- explain the concepts of usability and user experience.
- outline and discuss usability goals and user experience goals for designing an interactive product.
- demonstrate knowledge of design principles.
- present a simple lifecycle model of interaction design.
- describe different kinds of requirements.
- describe prototyping and different types of prototyping activities.
- discuss the advantages and disadvantages of low-fidelity and hi-fidelity prototypes.
- produce simple prototypes of interactive products.
- explain the key concepts and terms used in evaluation.
- demonstrate knowledge of different types of evaluation methods.
- discuss the conceptual, practical, and ethical issues involved in evaluation.
Pre-requirements
None
Recommended previous knowledge
INFO100 or equivalent
Subject Overlap
INFO262 overlaps 10 ECTS with INFO261 and INFO161
Teaching Methods
Lectures (16-20 hours), group work, student presentations, and feedback on submitted assignments.
Compulsory Requirements
None
Assessment methods
School exam (2 hours): 20%
Portfolio assessment based on:
1 group assignment: 40% of the total grade
1 or 2 individual assignments: 40% of the total grade
Grading Scale
Letter grade (A-F)
Course Unit Evaluation
The course is evaluated by students every three years, and by the responsible lecturer each year.
Contact Information
studieveileder@info.uib.no