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Course INFO262

Interaction Design

Course offered :

Number of credits 10
Course offered (semester) Spring (start: spring 2014)
Subject overlap INFO262 overlaps 10 ECTS with INFO261 and INFO161
Schedule Schedule
Reading list Reading list

Language of Instruction

English

Pre-requirements

None

Learning Outcomes

Upon completion of the course the student should be able to:

  • present a definition of interaction design.
  • explain the concepts of usability and user experience.
  • outline and discuss usability goals and user experience goals for designing an interactive product.
  • demonstrate knowledge of design principles.
  • present a simple lifecycle model of interaction design.
  • describe different kinds of requirements.
  • describe prototyping and different types of prototyping activities.
  • discuss the advantages and disadvantages of low-fidelity and hi-fidelity prototypes.
  • produce simple prototypes of interactive products.
  • explain the key concepts and terms used in evaluation.
  • demonstrate knowledge of different types of evaluation methods.
  • discuss the conceptual, practical, and ethical issues involved in evaluation.

Contact Information

studieveileder@info.uib.no

Course offered (semester)

Spring (start: spring 2014)

Exam offered (semester)

Spring (start: spring 2014)

Language of Instruction

English

Course Unit Level

Bachelor

Department

Department of Information Science and Media Studies

Access to the Course Unit

Open

Aim and Content

The course introduces students to analysis, design, and evaluation of the interaction between people and information and communication technologies. The aim is to give students an adequate understanding of the concepts of usability, user experience, and user-centered design. Special attention is given to interaction design activities, including establishing requirements, prototyping, and evaluation. Students will gain hands-on experience in designing interactive technologies and learn about current developments in the fields of interaction design and human-computer interaction.

Learning Outcomes

Upon completion of the course the student should be able to:

  • present a definition of interaction design.
  • explain the concepts of usability and user experience.
  • outline and discuss usability goals and user experience goals for designing an interactive product.
  • demonstrate knowledge of design principles.
  • present a simple lifecycle model of interaction design.
  • describe different kinds of requirements.
  • describe prototyping and different types of prototyping activities.
  • discuss the advantages and disadvantages of low-fidelity and hi-fidelity prototypes.
  • produce simple prototypes of interactive products.
  • explain the key concepts and terms used in evaluation.
  • demonstrate knowledge of different types of evaluation methods.
  • discuss the conceptual, practical, and ethical issues involved in evaluation.

Pre-requirements

None

Recommended previous knowledge

INFO100 or equivalent

Subject Overlap

INFO262 overlaps 10 ECTS with INFO261 and INFO161

Teaching Methods

Lectures (16-20 hours), group work, student presentations, and feedback on submitted assignments.

Compulsory Requirements

None

Assessment methods

School exam (2 hours): 20%

Portfolio assessment based on:

1 group assignment: 40% of the total grade

1 or 2 individual assignments: 40% of the total grade

Grading Scale

Letter grade (A-F)

Course Unit Evaluation

The course is evaluated by students every three years, and by the responsible lecturer each year.

Contact Information

studieveileder@info.uib.no