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My research sits at the multiple intersections between digital media/culture, literary studies and applied linguistics. My research involves numerous interdisciplinary projects, such as combining digital fiction research with body image psychology; and studying speech accents in videogames using machine learning techniques. Currently I'm working on a monograph project with Dr. Alice Bell (Sheffield Hallam), which examines reader/players of digital fiction (from hypertext to VR) from a cognitive-empirical narratological point of view.
Recent research projects include:
- "Writing New Bodies: Critical Co-design for 21st Century Digital-born Bibliotherapy" (PI, SSHRC Insight Grant, approx. $208,000; 2018-2021)
- "Dyscorpia: the Future of Art at the Intersections of the Body and Technology" (CI, SSHRC Connections Grant, $42,585, 2018-2019)
- "Speech Accents in Games": folk linguistic player discourses, character voice design, and speech recognition / deep learning (PI on SSHRC ReFiG sub-project, approx. $18,000; CI on KIAS Cluster grant, "Deep Learning for Sound Recognition," 2017-18)
- Reading Digital Fiction (AHRC-funded, UK-based, approx. $420,000, 2014-)
- Monograph project (with Alice Bell): Digital Fiction and the Unnatural: Theory, Method, Analysis; Ohio State University Press, 2021 (Sheila Watson Recruitment Fellowship, $10,000, 2016-2018)
- Monograph project (at press, C.U.P.) Pre-Web Digital Publishing and the Lore of Electronic Literature (Endowment Fund for the Future: Support for the Advancement of Scholarship Fund: $2,500, 2018; Visiting Scholarship, Electronic Literature Lab, Washington State University, Vancouver, 2019)
Follow this link for more information, for example about my past research projects, a full list of publications and my current CV.
My past and current teaching has been mostly in Digital Humanities, media, communication and cultural studies, and particularly in digital media, videogames, electronic literature and digital fiction, transmedial narratology.
- Ensslin, Astrid & Alice Bell (2021) Digital Fiction and the Unnatural: Transmedial Narrative Theory, Method, and Analysis. Columbus, OH: Ohio State University Press.
- Ensslin, Astrid & Isabel Balteiro (eds) (2019) Approaches to Videogame Discourse: Lexis, Interaction, Textuality. New York: Bloomsbury.
- Ensslin, Astrid, Pawel Frelik and Lisa Swanstrom (eds) (2017), Small Screen Fictions, Special Issue of Paradoxa, vol. 29. 334 pp.
- Ensslin, Astrid (2014) Literary Gaming. Cambridge, MA: MIT Press.
- Bell, Alice, Astrid Ensslin & Hans Rustad (eds) (2014) Analysing Digital Fiction. New York: Routledge.
- Ensslin, Astrid (2011) The Language of Gaming. Basingstoke: Palgrave Macmillan.
- Ensslin Astrid & Eben Muse (eds) (2011) Creating Second Lives: Community, Identity and Spatiality as Constructions of the Virtual. New York: Routledge.
- Ensslin, Astrid (2007) Canonizing Hypertext: Explorations and Constructions. London: Continuum.
- Johnson, Sally & Astrid Ensslin (eds) (2007) Language in the Media: Representations, Identities, Ideologies. London: Continuum.
For a complete list of books and articles please visit: https://astridensslin.wordpress.com/publications/
- Great Supervisor Award, Faculty of Graduate Studies and Research, University of Alberta, 2020
- N. Katherine Hayles Award for Criticism of Electronic Literature, 2019, second prize, for Small Screen Fictions
- Research Excellence Award (Professor), University of Alberta, Faculty of Arts (2019)
- MeCCSA (Media, Communication and Cultural Studies Association, UK) Poster Prize (2009)
- First Prize, Teaching Excellence Awards, Faculty of Arts and Humanities, University of Leeds (UK) (2004)
- Director of the Electronic Literature Organization (since 2017/2018)
- Director of the Faculty of Arts “Digital Synergies” signature area of research and creative collaboration (2019-2020)
- Editor, Cambridge University Press Elements book series, “Digital Fiction”
- Principal Editor, Bloomsbury “Electronic Literature” book series
- Editorial Board member: Discourse, Context and Media (Elsevier), Digital Culture & Society (transcript / de Gruyter) and Game Studies
- Member of the ESF (European Science Foundation) College of Expert Reviewers
- Peer reviewer and/or adjudication committee member, e.g. for the European Commission’s Research Executive Agency (Horizon 2020); Deutsche Forschungsgemeinschaft; Arts and Humanities Research Council UK; Social Sciences and Humanities Research Council of Canada; Leverhulme Trust (UK); Irish Research Council; Council for the Humanities of the Netherlands Organisation for Scientific Research; Austrian Science Fund; Fond National de la Recherche Luxembourg.
- Advisor to Innovate UK and RCUK (Research Councils UK) on their Creative Content Industries Delivery Plan for 2015/16, Oct 2014
- Advisor to the European Science Foundation on its Forward Look on ‘Media Studies: new media and new literacies’, May 2012.