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  • E-mailBjornar.Tessem@uib.no
  • Phone+47 55 58 41 03+47 408 29 964
  • Visitor Address
    Fosswinckelsgt. 6
    Room 
    607
  • Postal Address
    Postboks 7802
    5020 Bergen

Empirical studies of software development
Context-sensitve applications for mobile media
Semantic technologies
Decision support with Bayesian methods

Advanced programming INFO233

Academic article
  • 2020. Ontologies for finding journalistic angles. Journal of Software and Systems Modeling.
  • 2020. Analysis and Design of Computational News Angles. IEEE Access. 120613-120626.
  • 2019. Towards a Big Data Platform for News Angles. CEUR Workshop Proceedings. 17-29.
  • 2019. Towards Ontological Support for Journalistic Angles. Lecture Notes in Business Information Processing. 279-294.
  • 2019. Analogical New Angles from Text Similarity. Lecture Notes in Computer Science (LNCS). 449-455.
  • 2018. What causes positive customer satisfaction in an ineffectual software development project? A mechanism from a process tracing case study. International Journal of Information Systems and Project Management. 83-98.
  • 2018. Making business models for academic prototypes. A new approach to media innovation. The Journal of Media Innovations. 4-19.
  • 2018. Harnessing Mobility Data in Cities: A Case Study from the Bergen Region. NOKOBIT - Norsk konferanse for organisasjoners bruk av informasjonsteknologi.
  • 2018. EXPERIENCES WITH ROLE-PLAYING IN TEACHING INFORMATION SYSTEMS PROJECT MANAGEMENT. NOKOBIT - Norsk konferanse for organisasjoners bruk av informasjonsteknologi. 12 pages.
  • 2017. The customer effect in agile system development projects. A process tracing case study. Procedia Computer Science. 244-251.
  • 2017. Realistic face manipulation by morphing with average faces. NIKT: Norsk IKT-konferanse for forskning og utdanning. 12 pages.
  • 2017. Designing the auditor: a prototype of locative radio with original sound content. Journal of radio & audio media. 90-110.
  • 2016. MOBILEN SOM DISTRIBUSJONSKANAL FOR HYPERLOKAL JOURNALISTIKK. NOKOBIT - Norsk konferanse for organisasjoners bruk av informasjonsteknologi. 16 pages.
  • 2015. Word cloud visualisation of locative information. Journal of Location Based Services. 254-272.
  • 2015. BAYESIAN NETWORK MODELING OF FISH FARM BENTHIC INFLUENCE - A DESIGN SCIENCE STUDY IN ENVIRONMENTAL MANAGEMENT. NOKOBIT - Norsk konferanse for organisasjoners bruk av informasjonsteknologi. 11 pages.
  • 2014. Individual empowerment of agile and non-agile software developers in small teams. Information and Software Technology. 873-889.
  • 2013. The Influence of Social Media Use on Willingness to Share Location Information. Lecture Notes in Computer Science (LNCS). 161-172.
  • 2013. Mobile Location-Driven Associative Search in DBpedia with Tag Clouds. CEUR Workshop Proceedings. 6-10.
  • 2012. Locative journalism: Designing a location-dependent news medium for smartphones. Convergence. The International Journal of Research into New Media Technologies. 297-314.
  • 2012. IS development/IT operations alignment in system development projects: a multi-method research. International Journal of Business Information Systems. 343-359.
  • 2011. Problems in the interplay of development and IT operations in system development projects: A Delphi study if Norwegian IT experts. Information and Software Technology. 394-406.
  • 2011. An empirical study of decision making, participation, and empowerment in Norwegian software sevelopment organisations. Lecture Notes in Business Information Processing. 253-265.
  • 2009. Developing Decision Support with Bayesian Networks in Fisheries Surveillance. The Open Information Systems Journal. 26-35.
  • 2007. Job Satisfaction and Motivation in a Large Agile Project. Lecture Notes in Computer Science (LNCS). 54-61.
  • 2005. Human and social factors of software engineering: workshop summary. Software engineering notes. 6 pages.
  • 2004. Effects of software process in organization development - A case study. Lecture Notes in Computer Science (LNCS). 153-164.
  • 2001. Agents for Case-based Software Reuse. Applied Artificial Intelligence. 297-332.
  • 1999. A Hybrid Model for Combining Structural and Semantic Constraints on Analogical Mapping. Neural Network World. 305-326.
  • 1998. Structure abstractions in retrieval of analogical software models. Expert systems with applications. 341-349.
  • 1997. Analogy and Complex Software Modeling. Computers in Human Behavior. 465-486.
  • 1994. Fuzzy Systems Dynamics: An Approach to Vague and Qualitative Variables in Simulation. System Dynamics Review. 49-62.
  • 1993. Approximations for efficient computation in the theory of evidence. Artificial Intelligence. 315-329.
Report
  • 2005. Post Mortem-rapport BITE-IT-prosjektet. .
  • 2005. NOKOBIT 2005: Norsk konferanse for organisasjoners bruk av IT. .
  • 2003. Eighth Scandinavian Conference on Artificial intelligence: SCAI 03. .
  • 1998. Analogical Reasoning and Case-Based Reasoning in Software Engineering. 69. 69. .
  • 1997. Genetic Algorithms for Analogical Mapping. 65. 65. .
  • 1996. Using structure abstractions in retrieval for analogical reasoning. .
  • 1996. Using structure abstractions in retrieval for analogical reasoning. No.51. No.51. .
  • 1996. Analogy and Complex Software Modeling. NO.52. NO.52. .
  • 1995. Objektorientert metode. Rapport fra et forskningsseminar. 31. 31. .
  • 1995. Analogy for software modeling: The base filtering problem. 41. 41. .
  • 1994. Useful characteristics for identifying analogous specifications. 24. 24. .
  • 1994. ROSA = Reuse of object-oriented specifications through analogy: a project framework. 16. 16. .
  • 1993. On the need for formal methods in system dynamics. 8. 8. .
  • 1993. Kunnskapsbaserte informasjonssystem. Bidrag til kompendium. Introduksjon til informasjonsvitenskap. .
  • 1993. Fuzzy System Dynamics. 5. 5. .
  • 1993. Fuzzy Simulation as an aggregate simulation. 7. 7. .
  • 1990. Graph propagation of interval and fuzzy truth constraints. .
  • 1989. Truth maintenance in infinitely-valued logic. .
  • 1989. Interval probability propagation. .
  • 1989. Extending the A/R algorithm for interval probability propagation. .
Lecture
  • 2019. Working with the Real: Challenges with Bayesian Networks.
  • 2019. NORA workshop - A summary.
  • 2018. When agile development saves a project with inexperienced customers.
  • 2018. Når smidig blir redninga for eit prosjekt med uerfarne kundar.
  • 2017. Kahoot i undervisning.
Popular scientific lecture
  • 2011. Kontekstsensitiv journalistikk for vestlandsk terreng.
  • 2010. ELORV – kunstig intelligens-basert teknologi i felten.
  • 2007. Scrum in the Large – Experience from Agile Development in Canada.
  • 2005. Utdanning i informasjonsvitskap.
  • 2005. Systemutvikling - frå byråkrati til ekstrem programmering.
Academic lecture
  • 2019. Towards Ontological Support for Journalistic Angles.
  • 2019. Supporting Journalistic News Angles with Models and Analogies.
  • 2019. News Angler: Researching creativity support for journalism.
  • 2019. Kan kunstig intelligens vere kreativ? Eit informasjonsvitskapleg perspektiv på AI Narrator.
  • 2019. Detecting newsworthy events in a journalistic platform.
  • 2018. Towards a Big Data Platform for News Angles.
  • 2018. Artificial Intelligence: more than self-driving cars and face recognition.
  • 2016. Micro-positioned Storytelling in Sound – Field Trial Evaluation of a Media Prototype.
  • 2015. The usability of noise cancelling headphones while moving about in a big city .
  • 2015. The acoustic bubble. A field trial of listening in noise-cancelling headphones .
  • 2015. Bringing to market an academic prototype for data-driven journalism.
  • 2012. Effekten av sosiale medium-bruk på villigheit til å dele personleg informasjon på mobilen.
  • 2012. Creating places from locations using the semantic web.
  • 2011. Semantic web technologies for context-aware content.
  • 2011. Problems in the interplay of IS development and IT operations: An alignment analysis.
  • 2011. LOKANYTT: Eksperimentell evaluering av verktøy for lokasjons-sensitiv journalistikk.
  • 2010. Location Journalism. Experimental procedures for making location-aware news to mobile phones.
  • 2010. Location Journalism. Experimental procedures for making location-aware news to mobile phones.
  • 2010. ELORV- Electronic Operational Risk Valuation.
  • 2010. Designing and evaluating a mobile tool for location-based news.
  • 2009. Modeling fisheries experts' risk assessments with Bayesian networks.
  • 2007. Qualitative Research in Software Engineering.
  • 2007. Programvareutvikling for mobile einingar.
  • 2007. Elektronisk operasjonell risikovurdering – aktuelle forskingstilnærmingar.
  • 2006. Human & Social Factors in Software Engineering: Motivation and De-Motivation in Agile Development.
  • 2006. A Case-Based Learner for Poker.
  • 2005. Learning Collaboration and Software Technology with Pair Programming.
  • 2003. Three qualitative studies of software development processes.
  • 2003. Introducing Unified Process in Software Development – A Case Study Using an Activity Theory Perspective.
  • 2003. Introducing Unified Process in Software Development – A Case Study Using an Activity Theory Perspective.
  • 2003. Introducing Unified Process in Software Development – A Case Study Using an Activity Theory Perspective.
  • 2003. Experiences in Learning XP Practices: A Qualitative Study.
  • 2003. Ekstremprogrammering.
  • 2003. Artificial Intelligence – A Design Approach to the Study of Intelligence.
  • 2002. Unified Process.
  • 2002. Erfaringar med ekstremprogrammering.
  • 2002. Erfaringar med ekstremprogrammering.
  • 2002. Empiri i programutvikling - del II.
  • 2002. Empiri i programutvikling.
  • 1999. Case-Based Support for Rapid Application Development.
  • 1998. Reuse of Software Analysis Models by Analogy: Structure Abdstractions in Retrieval.
  • 1998. Retrieval of Java Classes for Case-Based Reuse.
  • 1998. Genetic algorithms for analogical reasoning.
  • 1998. Case-Based Retrieval and Reuse of Java Classes.
  • 1997. Genetic algorithms for analogical mapping.
  • 1993. Fuzzy System Dynamics.
  • 1993. Fuzzy System Dynamics.
Editorial
  • 2007. For the special issue on qualitative software engineering research. Information and Software Technology. 531-539.
Reader opinion piece
  • 2019. Det er svært vanskeleg å få publisert tverrfaglege artiklar. Forskerforum.
Academic anthology/Conference proceedings
  • 2008. Proceedings of the 2008 international workshop on Cooperative and human aspects of software engineering. Association for Computing Machinery (ACM).
  • 2005. Norsk konferanse for organisasjoners bruk av IT - NOKOBIT 2005. Institutt for informasjons- og medievitenskap, Universitetet i Bergen.
  • 2005. Human and Social Factors of Software Engineering (HSSE). Association for Computing Machinery (ACM).
  • 2003. Proceedings of the Eighth Scandinavian Conference on Artificial Intelligence. IOS Press.
Compendium
  • 1993. Long-Term Planning in Computer Chess. To appear in Advances in Computer Chess. 7.
Masters thesis
  • 2007. Evolusjon av neurale nettverk for poker i et flerspillermiljø.
  • 2006. Learing and knowledge in FLOSS. Situated learning and organizational knowledge-sharing in community-based free/open source software-development.
  • 2006. En vurdering av testpraksiser i XP ut fra erfaringsrapporter.
  • 2006. Arbeids- og kommunikasjonsmåter i et IKT-rikt læringsmiljø - et sosiokulturelt perspektiv med eksempel fra Dalane videregående skole.
  • 2006. Agentstøttet awareness for distribuert og sammenfallende programkodeutvikling.
  • 2005. Utfordringer ved innføring av Classfronter ved Universitetet i Bergen.
  • 2005. Kommunikasjon mellom kunde og utviklar. Brot i kommunikasjonen ved systemutvikling.
  • 2005. Applying Case-Based Reasoning in games with imperfect information.
Popular scientific article
  • 2018. Transgressiv mediedesign – forskning på farleg teknologiar . Vox publica.
  • 2015. Ordsky for lokale fakta. Bergens Tidende.
Feature article
  • 2012. Vi slit med sviktande IT-kompetanse. Bergens Tidende.
Doctoral dissertation
  • 2019. Automated analysis of Norwegian text.
Interview
  • 2016. Nyhetsuka 01-22-2016.
  • 2013. Jenter velger bort IT.
  • 2012. Lite tverrfaglig samarbeid.
  • 2002. Kunstig intelligens og menneskelig bevisthet. (Samtale med Kåre Johnsen).
Programme management
  • 2018. S01E04 Bjørnar Tessem om kunstig intelligens.
Academic chapter/article/Conference paper
  • 2019. Supporting Journalistic News Angles with Models and Analogies. 7 pages.
  • 2013. Supporting Risk Assessment of Irregular Fishery Activities with Bayesian Networks. 14 pages.
  • 2013. Problems in the Interplay of IS Development and IT Operations: An Alignment Analysis. 12 pages.
  • 2012. Lokaljournalistikk for mobilen. 19 pages.
  • 2011. The Alignment of IS Development and IT Operations in System Development Projects: a Multi-method Research. 14 pages.
  • 2011. Experimental evaluation of tools and concepts for location-aware journalism. 8 pages.
  • 2011. Design and Evaluation of a Location-based Mobile News Reader. 4 pages.
  • 2009. Risk Assessments in Fisheries Surveillance: A Case Study in Knowledge Engineering with Bayesian Networks. 12 pages.
  • 2008. Inhibitors of system development - operations alignment. 1 pages.
  • 2008. Inhibitors of IT development – operation alignment.
  • 2008. Cooperative and human aspects of software engineering (CHASE 2008). 2 pages.
  • 2008. Cooperation between developers and operations in software engineering projects. 4 pages.
  • 2008. Cooperation between developers and operations in software engineering projects. 4 pages.
  • 2007. Issues in the transfer of software from development to operations. 14 pages.
  • 2007. Issues in the transfer of software from development to operations. 1 pages.
  • 2005. The Customer Role in Extreme Programming: A Closer Form of Customer-Developer Communication. 14 pages.
  • 1994. Long-Term Planning in Computer Chess.
Poster
  • 2008. Cooperation between developers and operations in software engineering projects.
  • 2005. Human and social factors of software engineering.

More information in national current research information system (CRIStin)

Bayesian networks, Qualitative research, Software Development, Context-sensitivity, Mobile software, Semantic technologies