Ragnhild Solberg's picture

Ragnhild Solberg

PhD Candidate, games and digital culture
  • E-mailRagnhild.Solberg@uib.no
  • Visitor Address
    Sydnesplassen 7
    5007 Bergen
  • Postal Address
    Postboks 7805
    5020 Bergen

My PhD project studies representations and functions of machine vision technologies (such as augmented and virtual reality, biometrics, ocular implants, drones, etc.) in digital games.  The PhD project is part of the larger digital humanities ERC research project Machine Vision in Everyday Life: Playful Interactions with Visual Technologies in Digital Art, Games, Narratives and Social Media at the University of Bergen.

Visiting researcher at NTNU, spring 2021.

Selected publications
  • Solberg, Ragnhild. 2021. Hologrammer i grenseland: Ikke‑menneskelige aktørers tilstedeværelse og handlingsrom i spill. Norsk Medietidsskrift. 28. 20 pages. doi: 10.18261/ISSN.0805-9535-2021-04-03
  • Solberg, Ragnhild. 2020. Uncovering Machine Vision in Videogames. DiGRA proceedings.
  • Cowan, Yuri; Solberg, Ragnhild. 2013. Playing Puppets: Agency, Immersion, and the Fictional Realities of Sabbath's Theater and Portal. NTNU, Trondheim. 56 pages.
  • Show author(s) (2022). Representations of Machine Vision Technologies in Artworks, Games and Narratives: Documentation of a Dataset. Data in Brief.
  • Show author(s) (2022). Playing posthumanism: Cyborg visions, non-human agency, and playing with digital games.
  • Show author(s) (2022). Immersion by proxy: Imaginaries of virtual reality in digital games.
  • Show author(s) (2022). (Always) Playing the Camera: Cyborg Vision and Embodied Surveillance in Digital Games. Surveillance & Society. 142-156.
  • Show author(s) (2021). Hvordan ser samfunnet på spill?

More information in national current research information system (CRIStin)