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Weiqin Chen's picture

Weiqin Chen

Professor, HCI/Universal Design of ICT
  • E-mailWeiqin.Chen@uib.no
  • Phone+47 55 58 41 43
  • Visitor Address
    Christies gate 13
    5015 Bergen
  • Postal Address
    Postboks 7807
    5020 Bergen

My current research interests involve the following areas:

  • Learning analytics
  • Accessibility of ICT systems
  • MOOC
  • Social and collaborative technology in learning
  • Data Architectures for Information Retrieval and Web Intelligence (INFO323)
  • Introduction to Artificial Intelligence (INFO282)
  • Interaction Design (INFO261)
  • Software Engineering and System Development (INFO231)
  • Advanced Topics in Artificial intelligence (INFO381)
Academic article
  • Show author(s) (2022). What do faculty members know about universal design and digital accessibility? A qualitative study in computer science and engineering disciplines. Universal Access in the Information Society. 351-365.
  • Show author(s) (2021). Increasing faculty’s competence in digital accessibility for inclusive education: a systematic literature review. International Journal of Inclusive Education. 17 pages.
  • Show author(s) (2021). Enriching context descriptions for enhanced LA scalability: a case study. Research and Practice in Technology Enhanced Learning (RPTL). 25 pages.
  • Show author(s) (2021). Community-living older people’s interpretation of the Norwegian version of older people’s quality of life (OPQOL) questionnaire. Health and Social Care in the community. 11 pages.
  • Show author(s) (2020). Universal Design of ICT for Emergency Management from Stakeholders’ Perspective - A Systematic Literature Review. Information Systems Frontiers. 13 pages.
  • Show author(s) (2020). Making context the central concept in privacy engineering. Research and Practice in Technology Enhanced Learning (RPTL).
  • Show author(s) (2020). Exploring tangible user interface for social interaction and quality of life: The experiences of home-dwelling older adults. Gerontechnology. 1-16.
  • Show author(s) (2020). Teachers’ perceptions of data management as educational resource — A comparative Case Study from China and Norway. Nordic Journal of Digital Literacy. 178-189.
  • Show author(s) (2019). Universal Design of Information Sharing Tools for Disaster Risk Reduction. IFIP Advances in Information and Communication Technology. 81-95.
  • Show author(s) (2019). Understanding situational disabilities and situational awareness in disasters. Proceedings of the International Conference on Information Systems for Crisis Response and Management. 940-949.
  • Show author(s) (2019). Technology Acceptance and Quality of Life among Older People Using a TUI Application . International Journal of Environmental Research and Public Health (IJERPH).
  • Show author(s) (2019). Tangible Cup for Elderly Social Interaction: Design TUI for & with Elderly. Journal on Technology & Persons with Disabilities. 64-78.
  • Show author(s) (2019). Privacy engineering for learning analytics in a global market: Defining a point of reference. The international journal of information and learning technology.
  • Show author(s) (2019). Perceivability of Map Information for Disaster Situations for People with Low Vision. Lecture Notes in Computer Science (LNCS). 342-352.
  • Show author(s) (2019). Knowledge-aware learning analytics for smart learning. Procedia Computer Science. 1957-1965.
  • Show author(s) (2019). Integrating multiple data sources for learning analytics—review of literature. Research and Practice in Technology Enhanced Learning (RPTL). 1-20.
  • Show author(s) (2019). Integrating multiple data sources for learning analytics—review of literature. Research and Practice in Technology Enhanced Learning (RPTL). 1-20.
  • Show author(s) (2018). Using MOOCs to Promote Digital Accessibility and Universal Design, the MOOCAP Experience. Studies in Health Technology and Informatics. 78-86.
  • Show author(s) (2018). Universal design of ICT for emergency management: A systematic literature review and research agenda. Lecture Notes in Computer Science (LNCS). 63-74.
  • Show author(s) (2018). Privacy and Data Protection in Learning Analytics should be motivated by an Educational Maxim - towards a proposal. Research and Practice in Technology Enhanced Learning (RPTL). 14 pages.
  • Show author(s) (2018). Making Learning Materials Accessible in Higher Education-Attitudes Among Technology Faculty Members. Studies in Health Technology and Informatics. 87-97.
  • Show author(s) (2018). Interaction Between Standardisation and Research: A Case Study. International Journal of IT Standards and Standardization Research. 17 pages.
  • Show author(s) (2018). Integrating Universal Design and Accessibility into Computer Science Curricula - A Review of Literature and Practices in Europe. Studies in Health Technology and Informatics. 56-66.
  • Show author(s) (2018). Are Norwegian academic Librarians ready to share Usage Data for Learning Analytics? Nordic Journal of Information Literacy in Higher Education, NORIL. 4-17.
  • Show author(s) (2018). A mobile app supporting exercise adherence for people with Parkinson's disease. Lecture Notes in Computer Science (LNCS). 464-467.
  • Show author(s) (2017). How Accessible is Weibo for People with Visual Impairments? Studies in Health Technology and Informatics. 894-901.
  • Show author(s) (2017). A Mobile Game for the Social and Cognitive Well-Being of Elderly People in China. Studies in Health Technology and Informatics. 614-621.
  • Show author(s) (2016). The accessibility of MOOC platforms from instructors’ perspective. Lecture Notes in Computer Science (LNCS). 124-134.
  • Show author(s) (2016). Questions as data: illuminating the potential of learning analytics through questioning an emergent field. Research and Practice in Technology Enhanced Learning (RPTL).
  • Show author(s) (2016). Privacy-driven Design of Learning Analytics Applications – Exploring the Design Space of Solutions for Data Sharing and Interoperability. Journal of Learning Analytics. 139-158.
  • Show author(s) (2016). How accessible are MOOCS to the elderly? A case study on a MOOC demo course. Lecture Notes in Computer Science (LNCS). 437-444.
  • Show author(s) (2015). Word cloud visualisation of locative information. Journal of Location Based Services. 254-272.
  • Show author(s) (2015). Mobile Instant Messaging for the Elderly. Procedia Computer Science. 28-37.
  • Show author(s) (2015). Heuristic evaluations of the accessibility of learning management systems (LMSs) as authoring tools for teachers. First Monday.
  • Show author(s) (2014). Historical Oslo on a handheld device - a mobile augmented reality application. Procedia Computer Science. 979-985.
  • Show author(s) (2012). Recommending collaboratively generated knowledge. Computer Science and Information Systems. 871-892.
  • Show author(s) (2012). Multitouch Tabletop Technology for People with Autism Spectrum Disorder: A Review of the Literature. Procedia Computer Science. 198-207.
  • Show author(s) (2011). Using Posting Templates for Enhancing Students' Argumentative Elaborations in Computer-Supported Collaborative Inquiry Learning. Research and Practice in Technology Enhanced Learning (RPTL). 275-294.
  • Show author(s) (2009). OMEVAC – Open Mobile Electronic Vaccine Trials, an interdisciplinary project to improve quality of vaccine trials in lowresource settings. Karlstad University Studies. 36-44.
  • Show author(s) (2009). Effects of example choice on interest, control, and learning. The Journal of the Learning Sciences. 509-548.
  • Show author(s) (2009). Effects of Example Choice on Interest, Control, and Learning. The Journal of the Learning Sciences. 509-548.
  • Show author(s) (2008). ICT in psychology teaching: A formative evaluation. International Journal on E-learning. 201-218.
  • Show author(s) (2006). Supporting teachers' intervention in collaborative knowledge building. Journal of Network and Computer Applications. 200-215.
  • Show author(s) (2006). CoLeMo: A collaborative learning environment for UML modelling. Interactive Learning Environments. 233-249.
  • Show author(s) (2006). CoLeMo: A Collaborative Learning Environment for UML Modeling. Interactive Learning Environments. 233-250.
  • Show author(s) (2004). Reuse of collaborative knowledge in discussion forums. Lecture Notes in Computer Science (LNCS). 800-802.
  • Show author(s) (2003). Coordinating Collaborative Knowledge Building. International Journal of Computers and Applications. 1-10.
  • Show author(s) (2003). Coordinating Collaborative Knowledge Building. International Journal of Computers and Applications. 1-10.
  • Show author(s) (1998). Weight hierarchies of linear codes satisfying the chain condition. Designs, Codes and Cryptography. 47-66.
  • Show author(s) (1998). New constructions of disjoint distinct difference sets. Designs, Codes and Cryptography. 157-165.
  • Show author(s) (1991). Lower bounds on multiple difference sets. Discrete Mathematics. 9-21.
Academic lecture
  • Show author(s) (2019). Practice before policy - Implementing digital inclusion in higher education.
  • Show author(s) (2019). Bevisstgjøring og ildsjeler. Erfaringer fra mastergradsstudiet i IKT ved OsloMet.
  • Show author(s) (2018). Universell utforming av MOOC.
  • Show author(s) (2018). Teaching Universal Design of ICT.
  • Show author(s) (2018). Supporting social interactions among elderly people with tangible user interfaces.
  • Show author(s) (2018). Supporting Assessment Through a Semantic Web Approach to Integration of Multiple Data Sources.
  • Show author(s) (2018). CallingYou : tackling loneliness by fostering interactions among elderly.
  • Show author(s) (2017). Towards Developing an Educational Maxim for Privacy and Data Protection in Learning Analytics.
  • Show author(s) (2017). Learning Analytics in Higher Education – the challenges with multiple data sources .
  • Show author(s) (2017). Is International Consensus about Privacy Policies for Learning Analytics possible?
  • Show author(s) (2017). Innovating Learning Analytics Policies in Norway - a case study.
  • Show author(s) (2017). HiOA’s-erfaringer.
  • Show author(s) (2017). Experiences on making and using MOOC in teaching of digital accessibility.
  • Show author(s) (2016). The Accessibility of Digital Tools and Learning Management Systems for Instructors.
  • Show author(s) (2016). SLATE and Learning Analytics.
  • Show author(s) (2016). Privacy Requirements for Learning Analytics – from Policies to Technical Solutions.
  • Show author(s) (2016). Mapping a Privacy Framework to a Reference Model of Learning Analytics.
  • Show author(s) (2015). Public Media on Web for Everyone «Prosjektet Offentlige medietjenester på nett for alle – Presentasjon av resultater, særlig fra brukertestingen av NRK.no» .
  • Show author(s) (2015). Privacy-driven design of Learning Analytics applications – exploring the design space of solutions for data sharing and interoperability.
  • Show author(s) (2015). MOOCA -- Massive Open Online Course for Accessibility.
  • Show author(s) (2015). Experiences and Lessons Learned from an International Master's Program on Universal Design of ICT,.
  • Show author(s) (2015). Educational Big Data and Learning Analytics .
  • Show author(s) (2015). Big data and learning analytics.
  • Show author(s) (2013). The Accessibility of Learning Management. Systems from Teachers' Perspective.
  • Show author(s) (2013). Offentlige medietjenester på nett for alle.
  • Show author(s) (2012). Promoting equal participation through identification and removal of ICT barriers in a Learning Management System.
  • Show author(s) (2012). Methods in Tangible User Interface Design.
  • Show author(s) (2012). Emotions in Games.
  • Show author(s) (2011). Recommending Emerging Learning Objects.
  • Show author(s) (2011). Ontology Extraction from Social Semantic Tags.
  • Show author(s) (2011). Interests, Relevance, Motivation and Learning.
  • Show author(s) (2011). Hvordan vil ExampleWIki-metoden øke interessen for matematikk og maturfag?
  • Show author(s) (2010). RoboStory: A Tabletop Mixed Reality Framework for Children's Role Play Storytelling.
  • Show author(s) (2010). Research Methodology for ICT.
  • Show author(s) (2010). Personality in a Social Strategy Game.
  • Show author(s) (2010). Can Machines Think? --Turing Test and Artificial Intelligence.
  • Show author(s) (2010). A Framework for Mobile Based Electronic Data Collection in Clinical Trials.
  • Show author(s) (2009). Process and product analysis for just-in-time collaboration.
  • Show author(s) (2009). Process and Product Analysis to Initiate Peer-to-Peer Collaboration on System Dynamics Modelling.
  • Show author(s) (2009). Paradigm Shift in Educational Technology.
  • Show author(s) (2008). Turing Test and Artificial Intelligence.
  • Show author(s) (2007). Toward the reuse of collaborative knowledge.
  • Show author(s) (2007). Supporting teachers' intervention and students' self-regulation in collaborative knowledge building.
  • Show author(s) (2007). Paradigm Shift in Instructional Technology --A Personal Experience.
  • Show author(s) (2007). CSCL research issues in Chinese Culture.
  • Show author(s) (2007). A study of Pair-Programming in Object-Oriented Learning -- A socio-cultural perspective.
  • Show author(s) (2006). Toward the Reuse of Collaborative Knowledge.
  • Show author(s) (2006). Supporting Teachers Intervention in Collaborative Knowledge Building.
  • Show author(s) (2005). The CoSMOS approach - development of EpiHandy, a tool for mobile data collection.
  • Show author(s) (2005). The CoSMOS approach - development of EpiHandy a tool for mobile data collection.
  • Show author(s) (2005). Semantic Annotation Tools for Learning Material.
  • Show author(s) (2005). Pedagogical Agents supporting collaborative UML modeling.
  • Show author(s) (2005). Learning Collaboration and Software Technology with Pair Programming.
  • Show author(s) (2004). Survery on Semantic Annotation Tools.
  • Show author(s) (2004). Supporting students' relf-regulation in Collaborative Knowledge Building.
  • Show author(s) (2004). Supporting Teachers Intervention in Collaborative Knowledge Building.
  • Show author(s) (2004). Semantic Annotation Tools for Learning Material.
  • Show author(s) (2004). ICT in Psychology Teaching: A Formative Evaluation.
  • Show author(s) (2004). Caeneus Architecture: An Agent Architecture for Social Games.
  • Show author(s) (2003). Proceedings of CATE/WBE'2003 (Computer and Advanced Technology in Education/Web-based Education).
  • Show author(s) (2003). Pedagogical Agent Design for Distributed Collaborative Learning.
  • Show author(s) (2003). Pedagogical Agent Design for Distributed Collaborative Learning.
  • Show author(s) (2003). Intelligent Support for Collaborative Knowledge Building.
  • Show author(s) (2003). Integrating Software Agents with FLE3.
  • Show author(s) (2003). Integrating Software Agents with FLE3.
  • Show author(s) (2003). Artificial Intelligence --Past, Present and Future.
  • Show author(s) (2002). Web Services-What do they mean to Web-based education?
  • Show author(s) (2002). Pedagogical Agents Design in Distributed Collaborative Learning.
  • Show author(s) (2002). Coordinating Collaborative Knowledge Building.
  • Show author(s) (2002). An Instructional Assistant Agent for Distributed Collaborative Learning.
  • Show author(s) (2002). A Design Approach for Agents in Distributed Work and Learning Environments.
  • Show author(s) (1993). On a generalization of sonar seqences and intermodulationfree frequencies assignment sequences.
Academic anthology/Conference proceedings
  • Show author(s) (2016). Workshop Proceedings of the 24th International Conference on Computers in Education (ICCE 2016). Asia-Pacific Society for Computers in Education.
  • Show author(s) (2016). Work-In-Progress Poster Proceedings of the 24th International Conference on Computers in Education (ICCE 2016). Asia-Pacific Society for Computers in Education.
  • Show author(s) (2016). Proceedings of the International Workshop on Learning Analytics and Educational Data Mining (LAEDM 2016). JAIST.
  • Show author(s) (2016). Proceedings of the 24th International Conference on Computers in Education (ICCE 2016). Asia-Pacific Society for Computers in Education.
  • Show author(s) (2016). Extended Summary Proceedings of the 24th International Conference on Computers in Education (ICCE 2016). Asia-Pacific Society for Computers in Education.
  • Show author(s) (2016). Early Career Workshop Proceedings of the 24th International Conference on Computers in Education (ICCE 2016). Asia-Pacific Society for Computers in Education.
  • Show author(s) (2016). Doctoral Student Consortium (DSC) Proceedings of the 24th International Conference on Computers in Education (ICCE 2016). Asia-Pacific Society for Computers in Education.
  • Show author(s) (2015). Workshop Proceedings of the 23rd International Conference on Computers in Education (ICCE 2015). Asia-Pacific Society for Computers in Education.
  • Show author(s) (2015). Work-In-Progress Poster Proceedings of the 23rd International Conference on Computers in Education (ICCE 2015). Asia-Pacific Society for Computers in Education.
  • Show author(s) (2015). Proceedings of the 23rd International Conference on Computers in Education (ICCE 2015). Asia-Pacific Society for Computers in Education.
  • Show author(s) (2015). Doctoral Student Consortium (DSC) Proceedings of the 23rd International Conference on Computers in Education (ICCE 2015). Asia-Pacific Society for Computers in Education.
  • Show author(s) (2014). Proceedings of Doctoral Student Consortium (DSC) the 22th International Conference on Computers in Education. Asia-Pacific Society for Computers in Education.
  • Show author(s) (2013). Doctoral Student Consortia Proceedings ICCE 2013. Asia-Pacific Society for Computers in Education.
  • Show author(s) (2012). Doctoral Student Consortia Proceedings of the 20th International Conference on Computers in Education ICCE 2012. Asia-Pacific Society for Computers in Education.
  • Show author(s) (2011). Doctoral Student Consortium - Proceedings of the 19th International Conference on Computers in Education (ICCE 2011). Asia-Pacific Society for Computers in Education.
  • Show author(s) (2007). Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding (ICCE2007 Supplementary Proceedings: Poster). APSCE.
  • Show author(s) (2007). ICCE2007 Supplementary Proceedings: Poster. Asian Pacific Society of Computers on Education.
Popular scientific article
  • Show author(s) (2011). Ganging uten gangetabell? Tangenten - Tidsskrift for matematikkundervisning.
Academic chapter/article/Conference paper
  • Show author(s) (2017). The Accessibility of Chinese Social Media Applications: A Heuristic Evaluation of the WeChat App.
  • Show author(s) (2017). Learning analytics and policy (LAP): international aspirations, achievements and constraints. 2 pages.
  • Show author(s) (2017). Interaction between Standardisation and Research in Drafting an International Specification on Learning Analytics. 7 pages.
  • Show author(s) (2015). The Accessibility of Web-Based Media Services – An Evaluation. 11 pages.
  • Show author(s) (2014). Public Media on the Web for Everyone – An Evaluation of the Norwegian Broadcasting Cooperation’s Website. 5 pages.
  • Show author(s) (2014). Learning Analytics Interoperability – Looking for Low-Hanging Fruits. 12 pages.
  • Show author(s) (2014). Designing Tangible and Multitouch Games for Autistic Children. 4 pages.
  • Show author(s) (2013). The Accessibility of Learning Management Systems from Teachers’ Perspective. 6 pages.
  • Show author(s) (2013). Remembering the Old Days – Designing Tangible Tabletop Games for the Elderly. 7 pages.
  • Show author(s) (2013). Gesture-Based Applications for Elderly People. 10 pages.
  • Show author(s) (2013). Facilitating Collaborative Learning on a Multitouch Tabletop. 10 pages.
  • Show author(s) (2012). The Robot's Journey: Designing RoboTale - A Tabletop Storytelling Game for Children.
  • Show author(s) (2012). Learning Math with Farmer Alfred – A Learning Game on a Multitouch Table. 8 pages.
  • Show author(s) (2012). Designing Agents That Recognise and Respond to Players’ Emotions. 10 pages.
  • Show author(s) (2011). Writing Wikipedia articles as course assignment. 5 pages.
  • Show author(s) (2011). Workflow Support for Mobile Data Collection. 15 pages.
  • Show author(s) (2011). The Implementation of Emotions in a Social Strategy Game. 9 pages.
  • Show author(s) (2011). Emotional Agents in a Social Strategic Game. 10 pages.
  • Show author(s) (2011). Digital board games: peripheral activity eludes ennui. 2 pages.
  • Show author(s) (2011). A Supportive Social Environment for Self-regulation in Job-Hunters in Japan. 10 pages.
  • Show author(s) (2010). The implementation of personality in a social strategy game. 9 pages.
  • Show author(s) (2010). Supporting the Comprehension of Complex Systems with Video Narratives. 20 pages.
  • Show author(s) (2010). Playing with Robots: A Tabletop Framework for Robot and Human Game Playing. 5 pages.
  • Show author(s) (2010). Example Choice and ExampleWiki. 3 pages.
  • Show author(s) (2010). Digital map application for historical photos. 10 pages.
  • Show author(s) (2009). The Effectiveness of Teachers’ Facilitation in Using Game Elements to Motivate Students’ Participation in CSCL discussion. 5 pages.
  • Show author(s) (2009). Supporting Registration and Treatment of Clubfoot using Mobile Devices. 11 pages.
  • Show author(s) (2009). Social network analysis supporting collaborative knowledge building. 6 pages.
  • Show author(s) (2009). A recommender system for collaborative knowledge. 8 pages.
  • Show author(s) (2009). A mobile clinical decision support system for clubfoot treatment. 5 pages.
  • Show author(s) (2008). Using Posting Templates for Enhancing Students' Argumentative Elaborations in Learning Villages. 9 pages.
  • Show author(s) (2008). Understanding Complex Systems Using Video Narratives -- The Implementation and Evaluation of the Simulation Visualization Lab. 6 pages.
  • Show author(s) (2008). Supporting registration and treatment of Clubfoot using mobile devices – The implementation and evaluation of GenSupport.
  • Show author(s) (2008). OMEVAC – Open Mobile Electronic Vaccine Trials, an interdisciplinary project to improve quality of vaccine trials in lowresource settings. 9 pages.
  • Show author(s) (2008). Agent Architecture in Social Games -- The Implementation of Subsumption Architecture in Diplomacy. 7 pages.
  • Show author(s) (2007). Understanding Pair-Programming from a socio-cultural perspective. 8 pages.
  • Show author(s) (2007). Understanding Complex Systems Using Video Narratives. 10 pages.
  • Show author(s) (2007). A Personalized RSS News Filtering Agent. 6 pages.
  • Show author(s) (2006). Scaffolding the Comprehension of Complex Systems with Explanation. 3 pages.
  • Show author(s) (2006). Building UML Models Collaboratively. 10 pages.
  • Show author(s) (2006). BlueJExchanger – an environment for shared practices in object-oriented learning. 21 pages.
  • Show author(s) (2005). Using Mobile Technology for Data Collection. 14 pages.
  • Show author(s) (2005). Supporting Distributed Collaborative UML Modeling. 14 pages.
  • Show author(s) (2005). Semantic Annotation Tools for Learning Material. 16 pages.
  • Show author(s) (2005). Learning OO with Peers. 5 pages.
  • Show author(s) (2004). Reuse of Collaborative Knowledge in Discussion Forums.
  • Show author(s) (2004). Learner Model Ontology and Learner Model Agent.
  • Show author(s) (2004). Intelligent Agents Supporting Distributed Collaborative Learning. 34 pages.
  • Show author(s) (2004). ICT in Psychology Teaching: A Formative Evaluation.
  • Show author(s) (2004). An Instructional Assistant Agent for Distributed Collaborative Learning. 10 pages.
  • Show author(s) (2003). Supporting Collaborative Knowledge Building with Intelligent Agents. 6 pages.
  • Show author(s) (2003). Supporting Collaborative Knowledge Building with Intelligent Agents. 6 pages.
  • Show author(s) (2003). Intelligent Agents Supporting Distributed Collaborative Learning.
  • Show author(s) (2003). Intelligent Agents Supporting Distributed Collaborative Learning.
  • Show author(s) (2002). Coordinating Collaborative Knowledge Building.
Academic literature review
  • Show author(s) (2021). The Effect of Mixed Reality Technologies for Falls Prevention Among Older Adults: Systematic Review and Meta-analysis. JMIR Aging. e27972.
  • Show author(s) (2018). Tangible User Interface for Social Interactions for the Elderly: A Review of Literature. Advances in Human-Computer Interaction.
Article in business/trade/industry journal
  • Show author(s) (2021). Health care professionals' experiences and perspectives on using telehealth for home-based palliative care: Protocol for a scoping review. JMIR Research Protocols. 7 pages.
Chapter
  • Show author(s) (2021). Towards Personalized XR Training and Rehabilitation Applications for Older adults. . In:
    • Show author(s) (2021). DSAI 2020 - Proceedings of the 9th International Conference on Software Development and Technologies for Enhancing Accessibility and Fighting Info-exclusion. Association for Computing Machinery (ACM).

More information in national current research information system (CRIStin)

  • Learning Analytics Community Exchange (LACE), 2014-2017 (EU-funded)
  • MOOC Accessibility Partnership (MOOCAP), 2014-2017 (EU-funded)
  • The accessibility of public media online service, the case of nrk.no, 2013-2015 (funded by Bufdir)
  • Learning Analytics Community Exchange (LACE), 2014-2017 (EU-funded)
  • MOOC Accessibility Partnership (MOOCAP), 2014-2017 (EU-funded)
  • The accessibility of public media online service, the case of nrk.no, 2013-2015 (funded by Bufdir)
  • The accessibilty of Learning Management Systems (2012-2013)
  • Tabletop games for autistic children (2012-2013)
  • ExampleWiki (Design, Implementation, and Evaluation of ExampleWiki) 2010-2011 (funded by NFR)
  • OMEVAC (Open Mobile Electronic Vaccine Trials) 2008-2011 (funded by NFR)
  • SCY (Science Created by You) 2008-2011 (funded by EU)