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Weiqin Chens bilde

Weiqin Chen

Professor, HCI/Universell utforming av IKT
  • E-postWeiqin.Chen@uib.no
  • Telefon+47 55 58 41 43
  • Besøksadresse
    Christiesgt. 13
  • Postadresse
    Postboks 7807
    5020 Bergen

My current research interests involve the following areas:

  • Learning analytics
  • Accessibility of ICT systems
  • MOOC
  • Social and collaborative technology in learning

Forskerprofil Weiqin Chen

  • Data Architectures for Information Retrieval and Web Intelligence (INFO323)
  • Introduction to Artificial Intelligence (INFO282)
  • Interaction Design (INFO261)
  • Software Engineering and System Development (INFO231)
  • Advanced Topics in Artificial intelligence (INFO381)
Vitenskapelig artikkel
  • 2019. Universal Design of Information Sharing Tools for Disaster Risk Reduction. IFIP Advances in Information and Communication Technology. 81-95.
  • 2019. Understanding situational disabilities and situational awareness in disasters. Proceedings of the International Conference on Information Systems for Crisis Response and Management. 940-949.
  • 2019. Technology Acceptance and Quality of Life among Older People Using a TUI Application . International Journal of Environmental Research and Public Health.
  • 2019. Tangible Cup for Elderly Social Interaction: Design TUI for & with Elderly. Journal on Technology & Persons with Disabilities. 64-78.
  • 2019. Privacy engineering for learning analytics in a global market: Defining a point of reference. The international journal of information and learning technology.
  • 2019. Perceivability of Map Information for Disaster Situations for People with Low Vision. Lecture Notes in Computer Science (LNCS). 342-352.
  • 2019. Knowledge-aware learning analytics for smart learning. Procedia Computer Science. 1957-1965.
  • 2019. Integrating multiple data sources for learning analytics—review of literature. Research and Practice in Technology Enhanced Learning (RPTL). 1-20.
  • 2019. Integrating multiple data sources for learning analytics—review of literature. Research and Practice in Technology Enhanced Learning (RPTL). 1-20.
  • 2018. Using MOOCs to Promote Digital Accessibility and Universal Design, the MOOCAP Experience. Studies in Health Technology and Informatics. 78-86.
  • 2018. Universal design of ICT for emergency management: A systematic literature review and research agenda. Lecture Notes in Computer Science (LNCS). 63-74.
  • 2018. Privacy and Data Protection in Learning Analytics should be motivated by an Educational Maxim - towards a proposal. Research and Practice in Technology Enhanced Learning (RPTL). 14 sider.
  • 2018. Making Learning Materials Accessible in Higher Education-Attitudes Among Technology Faculty Members. Studies in Health Technology and Informatics. 87-97.
  • 2018. Interaction Between Standardisation and Research: A Case Study. International Journal of IT Standards and Standardization Research. 17 sider.
  • 2018. Integrating Universal Design and Accessibility into Computer Science Curricula - A Review of Literature and Practices in Europe. Studies in Health Technology and Informatics. 56-66.
  • 2018. Are Norwegian academic Librarians ready to share Usage Data for Learning Analytics? Nordic Journal of Information Literacy in Higher Education, NORIL. 4-17.
  • 2018. A mobile app supporting exercise adherence for people with Parkinson's disease. Lecture Notes in Computer Science (LNCS). 464-467.
  • 2017. How Accessible is Weibo for People with Visual Impairments? Studies in Health Technology and Informatics. 894-901.
  • 2017. A Mobile Game for the Social and Cognitive Well-Being of Elderly People in China. Studies in Health Technology and Informatics. 614-621.
  • 2016. The accessibility of MOOC platforms from instructors’ perspective. Lecture Notes in Computer Science (LNCS). 124-134.
  • 2016. Questions as data: illuminating the potential of learning analytics through questioning an emergent field. Research and Practice in Technology Enhanced Learning (RPTL).
  • 2016. Privacy-driven Design of Learning Analytics Applications – Exploring the Design Space of Solutions for Data Sharing and Interoperability. Journal of Learning Analytics. 139-158.
  • 2016. How accessible are MOOCS to the elderly? A case study on a MOOC demo course. Lecture Notes in Computer Science (LNCS). 437-444.
  • 2015. Word cloud visualisation of locative information. Journal of Location Based Services. 254-272.
  • 2015. Mobile Instant Messaging for the Elderly. Procedia Computer Science. 28-37.
  • 2015. Heuristic evaluations of the accessibility of learning management systems (LMSs) as authoring tools for teachers. First Monday.
  • 2014. Historical Oslo on a handheld device - a mobile augmented reality application. Procedia Computer Science. 979-985.
  • 2012. Recommending collaboratively generated knowledge. Computer Science and Information Systems. 871-892.
  • 2012. Multitouch Tabletop Technology for People with Autism Spectrum Disorder: A Review of the Literature. Procedia Computer Science. 198-207.
  • 2011. Using Posting Templates for Enhancing Students' Argumentative Elaborations in Computer-Supported Collaborative Inquiry Learning. Research and Practice in Technology Enhanced Learning (RPTL). 275-294.
  • 2009. OMEVAC – Open Mobile Electronic Vaccine Trials, an interdisciplinary project to improve quality of vaccine trials in lowresource settings. Karlstad University Studies. 36-44.
  • 2009. Effects of example choice on interest, control, and learning. The Journal of the Learning Sciences. 509-548.
  • 2009. Effects of Example Choice on Interest, Control, and Learning. The Journal of the Learning Sciences. 509-548.
  • 2008. ICT in psychology teaching: A formative evaluation. International Journal on E-learning. 201-218.
  • 2006. Supporting teachers' intervention in collaborative knowledge building. Journal of Network and Computer Applications. 200-215.
  • 2006. CoLeMo: A collaborative learning environment for UML modelling. Interactive Learning Environments. 233-249.
  • 2006. CoLeMo: A Collaborative Learning Environment for UML Modeling. Interactive Learning Environments. 233-250.
  • 2004. Reuse of collaborative knowledge in discussion forums. Lecture Notes in Computer Science (LNCS). 800-802.
  • 2003. Coordinating Collaborative Knowledge Building. International Journal of Computers and Applications. 1-10.
  • 2003. Coordinating Collaborative Knowledge Building. International Journal of Computers and Applications. 1-10.
  • 1998. Weight hierarchies of linear codes satisfying the chain condition. Designs, Codes and Cryptography. 47-66.
  • 1998. New constructions of disjoint distinct difference sets. Designs, Codes and Cryptography. 157-165.
  • 1991. Lower bounds on multiple difference sets. Discrete Mathematics. 9-21.
Vitenskapelig foredrag
  • 2019. Practice before policy - Implementing digital inclusion in higher education.
  • 2019. Bevisstgjøring og ildsjeler. Erfaringer fra mastergradsstudiet i IKT ved OsloMet.
  • 2018. Universell utforming av MOOC.
  • 2018. Teaching Universal Design of ICT.
  • 2018. Supporting social interactions among elderly people with tangible user interfaces.
  • 2018. Supporting Assessment Through a Semantic Web Approach to Integration of Multiple Data Sources.
  • 2018. CallingYou : tackling loneliness by fostering interactions among elderly.
  • 2017. Towards Developing an Educational Maxim for Privacy and Data Protection in Learning Analytics.
  • 2017. Learning Analytics in Higher Education – the challenges with multiple data sources .
  • 2017. Is International Consensus about Privacy Policies for Learning Analytics possible?
  • 2017. Innovating Learning Analytics Policies in Norway - a case study.
  • 2017. HiOA’s-erfaringer.
  • 2017. Experiences on making and using MOOC in teaching of digital accessibility.
  • 2016. The Accessibility of Digital Tools and Learning Management Systems for Instructors.
  • 2016. SLATE and Learning Analytics.
  • 2016. Privacy Requirements for Learning Analytics – from Policies to Technical Solutions.
  • 2016. Mapping a Privacy Framework to a Reference Model of Learning Analytics.
  • 2015. Public Media on Web for Everyone «Prosjektet Offentlige medietjenester på nett for alle – Presentasjon av resultater, særlig fra brukertestingen av NRK.no» .
  • 2015. Privacy-driven design of Learning Analytics applications – exploring the design space of solutions for data sharing and interoperability.
  • 2015. MOOCA -- Massive Open Online Course for Accessibility.
  • 2015. Experiences and Lessons Learned from an International Master's Program on Universal Design of ICT,.
  • 2015. Educational Big Data and Learning Analytics .
  • 2015. Big data and learning analytics.
  • 2013. The Accessibility of Learning Management. Systems from Teachers' Perspective.
  • 2013. Offentlige medietjenester på nett for alle.
  • 2012. Promoting equal participation through identification and removal of ICT barriers in a Learning Management System.
  • 2012. Methods in Tangible User Interface Design.
  • 2012. Emotions in Games.
  • 2011. Recommending Emerging Learning Objects.
  • 2011. Ontology Extraction from Social Semantic Tags.
  • 2011. Interests, Relevance, Motivation and Learning.
  • 2011. Hvordan vil ExampleWIki-metoden øke interessen for matematikk og maturfag?
  • 2010. RoboStory: A Tabletop Mixed Reality Framework for Children's Role Play Storytelling.
  • 2010. Research Methodology for ICT.
  • 2010. Personality in a Social Strategy Game.
  • 2010. Can Machines Think? --Turing Test and Artificial Intelligence.
  • 2010. A Framework for Mobile Based Electronic Data Collection in Clinical Trials.
  • 2009. Process and product analysis for just-in-time collaboration.
  • 2009. Process and Product Analysis to Initiate Peer-to-Peer Collaboration on System Dynamics Modelling.
  • 2009. Paradigm Shift in Educational Technology.
  • 2008. Turing Test and Artificial Intelligence.
  • 2007. Toward the reuse of collaborative knowledge.
  • 2007. Supporting teachers' intervention and students' self-regulation in collaborative knowledge building.
  • 2007. Paradigm Shift in Instructional Technology --A Personal Experience.
  • 2007. CSCL research issues in Chinese Culture.
  • 2007. A study of Pair-Programming in Object-Oriented Learning -- A socio-cultural perspective.
  • 2006. Toward the Reuse of Collaborative Knowledge.
  • 2006. Supporting Teachers Intervention in Collaborative Knowledge Building.
  • 2005. The CoSMOS approach - development of EpiHandy, a tool for mobile data collection.
  • 2005. The CoSMOS approach - development of EpiHandy a tool for mobile data collection.
  • 2005. Semantic Annotation Tools for Learning Material.
  • 2005. Pedagogical Agents supporting collaborative UML modeling.
  • 2005. Learning Collaboration and Software Technology with Pair Programming.
  • 2004. Survery on Semantic Annotation Tools.
  • 2004. Supporting students' relf-regulation in Collaborative Knowledge Building.
  • 2004. Supporting Teachers Intervention in Collaborative Knowledge Building.
  • 2004. Semantic Annotation Tools for Learning Material.
  • 2004. ICT in Psychology Teaching: A Formative Evaluation.
  • 2004. Caeneus Architecture: An Agent Architecture for Social Games.
  • 2003. Proceedings of CATE/WBE'2003 (Computer and Advanced Technology in Education/Web-based Education).
  • 2003. Pedagogical Agent Design for Distributed Collaborative Learning.
  • 2003. Pedagogical Agent Design for Distributed Collaborative Learning.
  • 2003. Intelligent Support for Collaborative Knowledge Building.
  • 2003. Integrating Software Agents with FLE3.
  • 2003. Integrating Software Agents with FLE3.
  • 2003. Artificial Intelligence --Past, Present and Future.
  • 2002. Web Services-What do they mean to Web-based education?
  • 2002. Pedagogical Agents Design in Distributed Collaborative Learning.
  • 2002. Coordinating Collaborative Knowledge Building.
  • 2002. An Instructional Assistant Agent for Distributed Collaborative Learning.
  • 2002. A Design Approach for Agents in Distributed Work and Learning Environments.
  • 1993. On a generalization of sonar seqences and intermodulationfree frequencies assignment sequences.
Vitenskapelig antologi/Konferanseserie
  • 2016. Workshop Proceedings of the 24th International Conference on Computers in Education (ICCE 2016). Asia-Pacific Society for Computers in Education.
  • 2016. Work-In-Progress Poster Proceedings of the 24th International Conference on Computers in Education (ICCE 2016). Asia-Pacific Society for Computers in Education.
  • 2016. Proceedings of the International Workshop on Learning Analytics and Educational Data Mining (LAEDM 2016). JAIST.
  • 2016. Proceedings of the 24th International Conference on Computers in Education (ICCE 2016). Asia-Pacific Society for Computers in Education.
  • 2016. Extended Summary Proceedings of the 24th International Conference on Computers in Education (ICCE 2016). Asia-Pacific Society for Computers in Education.
  • 2016. Early Career Workshop Proceedings of the 24th International Conference on Computers in Education (ICCE 2016). Asia-Pacific Society for Computers in Education.
  • 2016. Doctoral Student Consortium (DSC) Proceedings of the 24th International Conference on Computers in Education (ICCE 2016). Asia-Pacific Society for Computers in Education.
  • 2015. Workshop Proceedings of the 23rd International Conference on Computers in Education (ICCE 2015). Asia-Pacific Society for Computers in Education.
  • 2015. Work-In-Progress Poster Proceedings of the 23rd International Conference on Computers in Education (ICCE 2015). Asia-Pacific Society for Computers in Education.
  • 2015. Proceedings of the 23rd International Conference on Computers in Education (ICCE 2015). Asia-Pacific Society for Computers in Education.
  • 2015. Doctoral Student Consortium (DSC) Proceedings of the 23rd International Conference on Computers in Education (ICCE 2015). Asia-Pacific Society for Computers in Education.
  • 2014. Proceedings of Doctoral Student Consortium (DSC) the 22th International Conference on Computers in Education. Asia-Pacific Society for Computers in Education.
  • 2013. Doctoral Student Consortia Proceedings ICCE 2013. Asia-Pacific Society for Computers in Education.
  • 2012. Doctoral Student Consortia Proceedings of the 20th International Conference on Computers in Education ICCE 2012. Asia-Pacific Society for Computers in Education.
  • 2011. Doctoral Student Consortium - Proceedings of the 19th International Conference on Computers in Education (ICCE 2011). Asia-Pacific Society for Computers in Education.
  • 2007. Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding (ICCE2007 Supplementary Proceedings: Poster). APSCE.
  • 2007. ICCE2007 Supplementary Proceedings: Poster. Asian Pacific Society of Computers on Education.
Populærvitenskapelig artikkel
  • 2011. Ganging uten gangetabell? Tangenten - Tidsskrift for matematikkundervisning.
Vitenskapelig Kapittel/Artikkel/Konferanseartikkel
  • 2017. The influence of data protection and privacy frameworks on the design of learning analytics systems. 10 sider.
  • 2017. The Accessibility of MOOCs for Blind Learners. 2 sider.
  • 2017. The Accessibility of Chinese Social Media Applications: A Heuristic Evaluation of the WeChat App.
  • 2017. Learning analytics and policy (LAP): international aspirations, achievements and constraints. 2 sider.
  • 2017. Interaction between Standardisation and Research in Drafting an International Specification on Learning Analytics. 7 sider.
  • 2017. How Elderly People Experience Videos in MOOCs. 6 sider.
  • 2016. The Principle of Data Protection by Design and Default as a lever for bringing Pedagogy into the Discourse on Learning Analytics. 9 sider.
  • 2016. Testing Universal Design of a Public Media Website with Diverse Users. 2 sider.
  • 2016. Implications of the European Data Protection Regulations for Learning Analytics Design. 6 sider.
  • 2015. The Accessibility of Web-Based Media Services – An Evaluation. 11 sider.
  • 2015. Privacy in Learning Analytics – Implications for System Architecture. 11 sider.
  • 2015. Hi Robot: Evaluating RoboTale. 6 sider.
  • 2015. Ethical and privacy issues in the application of learning analytics. 2 sider.
  • 2014. Public Media on the Web for Everyone – An Evaluation of the Norwegian Broadcasting Cooperation’s Website. 5 sider.
  • 2014. Learning Analytics Interoperability – Looking for Low-Hanging Fruits. 12 sider.
  • 2014. How universal design principles can enhance the interface of 3D printing programs. 5 sider.
  • 2014. Designing Tangible and Multitouch Games for Autistic Children. 4 sider.
  • 2014. Children’s Collaborative Storytelling on a Tangible Multitouch Tabletop. 12 sider.
  • 2014. An integrated social interactive tool to improve knowledge sharing among students. 5 sider.
  • 2013. Remembering the Old Days – Designing Tangible Tabletop Games for the Elderly. 7 sider.
  • 2013. Gesture-Based Applications for Elderly People. 10 sider.
  • 2013. Facilitating Collaborative Learning on a Multitouch Tabletop. 10 sider.
  • 2012. The Robot's Journey: Designing RoboTale - A Tabletop Storytelling Game for Children.
  • 2012. Designing Agents That Recognise and Respond to Players’ Emotions. 10 sider.
  • 2011. Writing Wikipedia articles as course assignment. 5 sider.
  • 2011. Workflow Support for Mobile Data Collection. 15 sider.
  • 2011. The Implementation of Emotions in a Social Strategy Game. 9 sider.
  • 2011. Emotional Agents in a Social Strategic Game. 10 sider.
  • 2011. Digital board games: peripheral activity eludes ennui. 2 sider.
  • 2011. A Supportive Social Environment for Self-regulation in Job-Hunters in Japan. 10 sider.
  • 2010. The implementation of personality in a social strategy game. 9 sider.
  • 2010. Supporting the Comprehension of Complex Systems with Video Narratives. 20 sider.
  • 2010. Playing with Robots: A Tabletop Framework for Robot and Human Game Playing. 5 sider.
  • 2010. Example Choice and ExampleWiki. 3 sider.
  • 2010. Digital map application for historical photos. 10 sider.
  • 2009. The Effectiveness of Teachers’ Facilitation in Using Game Elements to Motivate Students’ Participation in CSCL discussion. 5 sider.
  • 2009. Supporting Registration and Treatment of Clubfoot using Mobile Devices. 11 sider.
  • 2009. Social network analysis supporting collaborative knowledge building. 6 sider.
  • 2009. A recommender system for collaborative knowledge. 8 sider.
  • 2009. A mobile clinical decision support system for clubfoot treatment. 5 sider.
  • 2008. Using Posting Templates for Enhancing Students' Argumentative Elaborations in Learning Villages. 9 sider.
  • 2008. Understanding Complex Systems Using Video Narratives -- The Implementation and Evaluation of the Simulation Visualization Lab. 6 sider.
  • 2008. Supporting registration and treatment of Clubfoot using mobile devices – The implementation and evaluation of GenSupport.
  • 2008. Reusing Collaborative Knowledge as Learning Objects. The Implementation and Evaluation of AnnForum. 13 sider.
  • 2008. OMEVAC – Open Mobile Electronic Vaccine Trials, an interdisciplinary project to improve quality of vaccine trials in lowresource settings. 9 sider.
  • 2008. Agent Architecture in Social Games -- The Implementation of Subsumption Architecture in Diplomacy. 7 sider.
  • 2007. Understanding Pair-Programming from a socio-cultural perspective. 8 sider.
  • 2007. Understanding Complex Systems Using Video Narratives. 10 sider.
  • 2007. A Personalized RSS News Filtering Agent. 6 sider.
  • 2006. Scaffolding the Comprehension of Complex Systems with Explanation. 3 sider.
  • 2006. Building UML Models Collaboratively. 10 sider.
  • 2006. BlueJExchanger – an environment for shared practices in object-oriented learning. 21 sider.
  • 2005. Using Mobile Technology for Data Collection. 14 sider.
  • 2005. Supporting Distributed Collaborative UML Modeling. 14 sider.
  • 2005. Semantic Annotation Tools for Learning Material. 16 sider.
  • 2005. Learning OO with Peers. 5 sider.
  • 2004. Reuse of Collaborative Knowledge in Discussion Forums.
  • 2004. Learner Model Ontology and Learner Model Agent.
  • 2004. Intelligent Agents Supporting Distributed Collaborative Learning. 34 sider.
  • 2004. ICT in Psychology Teaching: A Formative Evaluation.
  • 2004. An Instructional Assistant Agent for Distributed Collaborative Learning. 10 sider.
  • 2003. Supporting Collaborative Knowledge Building with Intelligent Agents. 6 sider.
  • 2003. Supporting Collaborative Knowledge Building with Intelligent Agents. 6 sider.
  • 2003. Intelligent Agents Supporting Distributed Collaborative Learning.
  • 2003. Intelligent Agents Supporting Distributed Collaborative Learning.
  • 2002. Coordinating Collaborative Knowledge Building.
Vitenskapelig oversiktsartikkel/review
  • 2018. Tangible User Interface for Social Interactions for the Elderly: A Review of Literature.

Se fullstendig oversikt over publikasjoner i CRIStin.

  • The accessibilty of Learning Management Systems (2012-2013)
  • Tabletop games for autistic children (2012-2013)
  • ExampleWiki (Design, Implementation, and Evaluation of ExampleWiki) 2010-2011 (funded by NFR)
  • OMEVAC (Open Mobile Electronic Vaccine Trials) 2008-2011 (funded by NFR)
  • SCY (Science Created by You) 2008-2011 (funded by EU)
  • Learning Analytics Community Exchange (LACE), 2014-2017 (EU-funded)
  • MOOC Accessibility Partnership (MOOCAP), 2014-2017 (EU-funded)
  • Offentlige medietjenester på nett for alle, 2013-2015 (Bufdir-funded)