Computer Graphics
Postgraduate course
- ECTS credits
- 10
- Teaching semesters
- Autumn
- Course code
- INF251
- Number of semesters
- 1
- Teaching language
- English
- Resources
- Schedule
Course description
Objectives and Content
Objectives
The course introduces the basic concepts of computer graphics. It provides the necessary theoretical background and demonstrates the application of computer science to graphics. The course further allows students to develop programming skills in computer graphics through programming assignments.
Content
The course covers fundamental topics such as graphics representations and transformations, the viewing pipeline, visibility, lighting, and textures, as well as more advanced areas such as ray tracing and global illumination.
Learning Outcomes
On completion of the course the student should have the following learning outcomes defined in terms of knowledge, skills and general competence:
Knowledge
The student
- understands the core concepts and mathematical foundations of computer graphics
- knows fundamental computer graphics algorithms and data structures
- has an overview of different modeling approaches and methods
- has detailed knowledge about basic shading and texture mapping techniques
- understands light interaction with 3D scenes
Skills
The student
- can use modeling software to create basic 3D scenes
- can apply basic mathematics in the development of graphics applications
- is able to design and develop interactive 3D programs using OpenGL
- can develop software for modern graphics hardware
General competence
The student
- is able to analyze, disseminate, and communicate visual computing solutions
- can organize and structure problem solving approaches in a team environment