Research Areas
Our main research areas are
- Digital Textuality, including electronic literature and digital art and aesthetic aspects of computer games
- Historical and Critical Perspectives on Technology, including the history of computing, gender and technology, social and cultural aspects of computer games and the ethics and philosophy of computing
- ICT and Learning
We also have an active group exploring social media.
Study Digital Culture?
You may also be interested in courses taught in Digital Culture at the University of Bergen. Many of our courses are closely connected to our research, and most courses are taught in English.
Researching Digital Culture
The Digital Culture Research Group gathers researchers and post-graduate students from different humanities disciplines who share an interest in studying how technology and culture interact. Members work on topics related to cultural and aesthetic aspects of our use of social, digital technologies.
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Nyhet
HERA funds UiB-led project on Creativity in Electronic Literature
UiB's Scott Rettberg is to lead a major European project exploring the emerging field of electronic literature as a networked, creative community.
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Nyhet
Collaborative Networked Art and Literature at Landmark and UiB
Letters dancing on the walls, computer-interpreted voices represented on the screen, projected haikus created from phrases in today's newspapers - these are just a few of the performances shown at our conference this November.
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Nyhet
Social Media @ UiB
Since May 2009, the Digital Culture Research Group has hosted a study group for social media.
Conference
The Network as a Space and Medium for Collaborative Interdisciplinary Art Practice
08.11 kl 19:00 - 17:00