User experience of Immersive Virtual Reality (VR) from a phenomenological perspective
My PhD project is concerned with the user experience of Immersive Virtual Reality (VR) from a phenomenological perspective. Methodically, I explore performing go-along interviews in VR in order to gain phenomenological, contextual understanding of the experience of being in VR. Theoretically, I work with postphenomenology to develop a framework for understanding and describing how VR mediates our subjectivity in relation to virtual worlds. My own empirical research is concerned with Virtual Reality Mind Palaces, which are studied qualitatively in-the-wild to understand the effects of VR in the context of everyday life.