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Department Seminar | Department of Informatics

Tactile Navigation and Selection for 3D Data Exploration - Tobias Isenberg

We welcome Tobias Isenberg, senior research scientist with the AVIZ project team at INRIA-Saclay in France, to this month´s Department Seminar.

CAST: Effective and Efficient User Interaction for Context-Aware Selection in 3D Particle Clouds

We present a family of three interactive Context-Aware Selection Techniques (CAST) for the analysis of large 3D particle datasets. For these datasets, spatial selection is an essential prerequisite to many other analysis tasks. Traditionally, such interactive target selection has been particularly challenging when the data subsets of interest were implicitly defined in the form of complicated structures of thousands of particles. Our new techniques SpaceCast, TraceCast, and PointCast improve usability and speed of spatial selection in point clouds through novel context-aware algorithms. They are able to infer a user’s subtle selection intention from gestural input, can deal with complex situations such as partially occluded point clusters or multiple cluster layers, and can all be fine-tuned after the selection interaction has been completed. Together, they provide an effective and efficient tool set for the fast exploratory analysis of large datasets. In addition to presenting Cast, we report on a formal user study that compares our new techniques not only to each other but also to existing state-of-the-art selection methods. Our results show that Cast family members are virtually always faster than existing methods without tradeoffs in accuracy. In addition, qualitative feedback shows that PointCast and TraceCast were strongly favored by our participants for intuitiveness and efficiency. For more information and the published article check out http://yulingyun.com/projects/cast/
Producer:
Lingyun Yu, Konstantinos Efstathiou, Petra Isenberg, Tobias Isenberg

Main content

Abstract

I will talk about the challenges for the interaction with 3D data on direct manipulation input devices such as tactile displays. I will address, in particular, data navigation & selection as two fundamental interaction techniques, and demonstrate example interaction designs for both. In addition, I will discuss what happens when immersive 3D display environments are combined with mobile displays for input, in particular in a stereoscopic interaction context.

Biography

Tobias Isenberg is a senior research scientist (directeur de recherche) with the AVIZ project team at INRIA-Saclay, south of Paris in France.

His research focuses on interactive scientific visualization and illustrative rendering, using methods from computer graphics, non-photorealistic rendering (NPR), and human-computer interaction. He is specifically interested in 2D, and in particular 3D, interaction techniques for work with illustrative visualizations on large, touch-sensitive displays as well as illustrative visualization that is inspired by traditional illustration.