News archive for Department of Information Science and Media Studies
How does the health-authorities choose to communicate when the world is experiencing a global crisis? This will be the main topic in a new rhetoric-study with researchers from Norway, Sweden and Denmark.
Over the past decade, China has emerged as a large actor on the African continent – primarily through trade, investment and as provider of development finance. But China is increasingly also playing a more direct political role.
Researchers from The University of Bergen have received funding for the project “Media Use in Crisis Situations: Resolving Information Paradoxes, Comparing Climate Change and the COVID-19 Pandemic”.
Nordicom is out with a new book. “Silicon Valley och makten över medierna” is written by Carl-Gustav Linden where he deals with the tech giants’ power over our news consumption.
Activities at MediaFutures are increasing and the center has just announced seven new positions. The positions in questions are all recruitement positions within media studies and information science.
Infomedia master students presented report on the limitations of the state-of-the-art in bias mitigation. Their project report was awarded the best paper award at Norwegian Informatics Conference.
Due to the Covid-19 pandemic, BSRS 2020 was organized as a virtual research school.
The project is a part of the new Centre for Research-based Innovation (SFI)
How will news stories be told with new technologies such as 360 degree video, virtual reality and augmented reality? What are the opportunities for new, groundbreaking stories, and what ethical issues are put into in flux? That is amongst the questions asked by researchers at the University of Bergen in new book by Routledge.
The article reviews studies of online democracy in Norway and argues for a more nuanced theory.
Researching young men, gaming and identity
Christoph Trattner actually wanted to be a chef. Now, he wants to help you avoid digital junk food.
In Media City Bergen, master students can collaborate with companies such as TV 2 Digital, NRK, Vimond, Bergens Tidene, Mjoll and Everviz.
Will study youth and digital detox.
Public connection in, the informed citizen out.
Linn discovered her passion for video games while attending her MA in Media Studies at UiB. Since then, she has worked tirelessly to raise global awareness of the game development industry in Norway becoming the reference point for the Norwegian game developers community.
Students at the Master in Media and Interaction Design, UiB, presented seven prototypes for human-robot interaction in health, teaching, navigation and recycling.
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